Open for commissions

Salieri

Roblox systems scripter

Start a ProjectSee My Work
Total Visits
0
Players Served
0
Years Shipping
0
Scroll
ExperiencesCommission Yours

Chameleon

Main idea of drawing was made by me, all the chameleon games took it from me.

EditableImageDrawingMechanics
12M visits80K likes

Escape Tsunami For Brainrots!

One of my best experiences, helped with bugs, fixed mechanics and physics.

BugsPhysicsCompensation
21M visits1M likes

+1 Speed Keyboard Escape | Variant!

I've worked on variant of original but main idea was still the same, just did rework with the same idea but other style.

Full systemEventsAdmin Abuse
100M visits53.3M likes

Cars vs Police AI

Mastering PathFinding is most difficult, no intermediate or starter developer can utilize it normally.

CarsAIRacing
125K visits35K likes

Jojo's Bizzare Adventure

Modded or not, I worked on it and my scripts are there to this day.

JJBAFull Systemmoddednostalgia
5.7M visits122K likes

+1 Laser Per Click

Excellent +1 based games with a template developer can change into anything.

10K visits4K likes

Build and Steal Slimes!

The whole codebase was done in 2-3 days, even tho client thought it would be done in 1-2 weeks.

1.3M visits210K likes

Guess The Brainrot!

Optimisation and some visual effects was done by me, nice game visually and everything but just fell of because it was not meant to be played by kids.

24K visits3K likes

Batumi Hood

As much I hate the hood games, I still did from 0 to 100 on this hood game, was kinda rushed but still delivered great game.

87K visits3K likes

Gas Rocket

Lead scripter for this game, could be confusing but has very nice potential in everything.

13K visits410 likes

Swing To Steal Fish!

Just helped with some stuff, not major but main core game mechanic was kinda made by me, also the U.I. systems.

318K visits86K likes

Merge a Brainrot!

One of my games, worked on this for a little but and was something like Merge a Nuke!

64K visits2K likes

Steal A Toy

Upcoming game with a big future; most of the systems were already done, but there were a lot of issues with gamepasses and the overall core system.

DatastoreOOPGamepassesCore
0 visits0 likes

Pull a Lucky Brainrot

I was very pleased to work with this team, skyrocketing game.

Core MechanicsPerformanceLuauBalancing
12M visits32K likes

SkyBlock

Skywars + Bedwars from Minecraft combined, where players have time to get ready, was in the Minecraft Championship once, I think.

Core MechanicsLuauOOPPerformanceBalance0-100
35K visits3K likes

[❄️] Survive Avalanche For Brainrots

I helped one of the developer's fix the anti-exploit and server-client checking.

978K visits10K likes

[BETA] ⚽ Brainrot Minigames

I helped one of the developers test and fix a lot of issues for minigames, core mechanics, and some stuff was done together. Sadly, it didn't worked out.

5K visits31 likes

[🥤] Cup Pong

Made this game getting over once again in the old days, kinda died but was great working on this.

6.3M visits72K likes
About Salieri

A systems-first approach to game development

I build production-grade Roblox systems — data persistence, networking, and gameplay — with a focus on performance and anti-exploit safety. Four years shipping experiences that stay up under load.

Built to survive traffic

Front page spikes break fragile code. Everything I ship is server-authoritative, load-tested, and designed around DataStore limits — so a feature that works at 50 CCU still works at 50,000.

Clean handoff, always

You get documented, modular Luau your team can extend without me. Typed APIs, migration-safe profile stores, and zero mystery singletons. Since day one, maintainability has been the core value.

SalieriContact Me★★★★★ Trusted by 10+ studios
Toolbox

The stack behind the systems

LuauRoblox StudioRojoDataStore v2ProfileStoreMemoryStoreRemotes / NetworkingClient PredictionAnti-ExploitOOP / ECSLuauRoblox StudioRojoDataStore v2ProfileStoreMemoryStoreRemotes / NetworkingClient PredictionAnti-ExploitOOP / ECS
TypeScriptReactNode.jsSQLiteREST APIsOpen Cloud APIGit & CILoad TestingPerformance ProfilingUI / UXTypeScriptReactNode.jsSQLiteREST APIsOpen Cloud APIGit & CILoad TestingPerformance ProfilingUI / UX
Services

What I can build for you

From a single stubborn bug to a full game commission — scoped clearly, delivered clean.

Systems scripting

Data stores, matchmaking, economies, combat — built to scale and stay maintainable.

Full-game commissions

End-to-end gameplay programming from prototype to launch, with clean handoff.

Bug fixing & debugging

Track down desyncs, memory leaks, and edge-case crashes in existing places.

Optimization & anti-exploit

Server-authoritative rewrites, remote hardening, and performance passes.

Process

From idea to front page

01

Scope

We define the systems, edge cases, and success criteria before any code.

02

Prototype

A playable proof in days, not weeks — the risky parts die early.

03

Build

Server-authoritative implementation with tests and load checks.

04

Handoff

Documented, modular code your team owns from day one.

Reviews

What past clients say

★★★★★
Fast and good communication 😎
6x3l
August 2026
★★★★★
Very talented.
Rammstein
August 2026
★★★★★
gud, fast, excellent, nice 💯
BananaMan
August 2026
★★★★★
He fixed my issue really fast.
FROGGO
August 2026
★★★★★
Needed a complex inventory system with DataStore support, and it was completed faster than expected. Very impressed with the final result.
WhoThought
August 2026
★★★★★
No review was left.
OLTORS
August 2026
★★★★★
10000/10
Velocittyt
July 2026
★★★★★
He is a professional scripter with good quality, quick working scripter. would recommend him to everyone.
CTRL + V
July 2026
★★★★★
Needed a complex inventory system with DataStore support, and it was completed faster than expected. Very impressed with the final result.
JOIN ARCTIC
July 2026
★★★★★
Fantastic work. The systems integrated seamlessly into my existing game, and performance actually improved after the update."
Echo
July 2026
★★★★★
Excellent communication from start to finish. Every feature was implemented exactly as requested, and any small changes I wanted were handled almost immediately. Highly recommend.
NOVAFLARE
July 2026
★★★★★
Good quality work for a fair price.
N1TR0
July 2026
★★★★★
Salieri rebuilt our combat to be fully server-authoritative. Exploits dropped to zero and it shipped early.
D
DevAtlas Studios
May 2026

Worked with me?

Leave a review — it shows up here instantly. Sign in with Discord so it carries your name and avatar.

Reviews are verified through Discord — one click, no password.

Sign in with Discord
FAQ

Common questions

How do commissions work?
Configure your project in the estimate builder below and send the order — I reach out on Discord within a day. We refine scope together, you get a fixed quote, milestone check-ins with playable builds, and full source with documentation at handoff.
Do you work with existing codebases?
Yes. Audits, refactors, anti-exploit rewrites, and performance passes on live games are a big part of what I do. I read the code before quoting, so there are no surprises.
How accurate is the estimate?
The builder gives a realistic range based on the systems you pick. The final fixed quote lands inside it in most cases — it only moves when the scope call reveals something the picker could not know.
How fast do you reply?
Usually within a day, worldwide. During an active commission you get progress updates at every milestone.
Can you sign an NDA?
Of course. Happy to sign yours before you share any game details or code.
Estimate

Price your project

Pick the systems your game needs and get a realistic range on the spot. Send the order and I reach out on Discord — or email hello@salieri.dev directly.

Project type

Roblox Game

Complexity

Features 1 selected

Timeline

Extras

Your estimate

Project typeRoblox Game
ComplexityMedium
Features1
Timeline2–4 weeks
Extras0
Estimated range
$350 – $470
Final fixed quote after a short scope call.